Skip to main content

Hidden Beauty - David 3D Character Model

 For a short movie project, I worked on the creation of David, a gloomy kid with a sorrowful past.

For the design, I wanted him to look innocent and tired. His big ears and eyes helped to give him a childish look, while his marks (a trace of his dark past) and messy hair showed how badly life had treated him.


After finishing the first version of the model, I felt like the face didn't have the appeal the 2D concept had.

So I decided to tweak the proportions, and refine some details, to get the final version of David, ready for production.


Comments

Popular posts from this blog

Roberto Esparza - Demo Reel 2022

 

Proyectos varios

 

Rigging Progress - 2022

Since the beginning of my 3D journey, I was always interested in Rigging. My first big achievement (2 years ago) was finishing my first advanced facial rig, with Shape Keys, of a fan-made model of Hiccup (of the movie "How to train your dragon" by Dreamworks Animation), that doesn't represent the quality of work I can deliver today, but was an important part of my growth in 3D knowledge. After that, I worked on more character Rigs that allowed me to make a complete system for a character based on the movie "Soul" by Pixar Animation, with a Joint based facial Rig. And more recently, for the Annie and Matt fan project (created by Eliely Silva and Alfredo Ponce de la Cruz) I worked on a Rig for one of the protagonists, with facial deformations with bendy bones, IK/FK system for limbs (with switch) and spine, and a tail armature, with which I worked on my latest animation.